Privacy policy
What Groggy Roads knows about you
Effective date: 8 October 2026
Short version: not much. The game keeps your scores and settings on your own device, has no accounts, and never asks who you are. The Android and iOS apps show ads, and the ad network has its own rules. If you play a race online, the app connects to a relay server so the phones in your lobby can reach each other. If you buy something in the app, Google Play or the App Store handles the payment, not us. All of it is explained below.
1. Who this covers
This policy covers the Groggy Roads website (this site), the browser version of the game, and the Groggy Roads apps for Android and iOS. It applies to everyone who plays, whichever way they play.
2. What stays on your device
The game remembers a few things so you do not have to start from scratch every time:
- your best score and your current stash;
- which regulars you have unlocked and which one you last picked;
- whether sound is muted and whether you have seen the tutorial;
- in the apps, which in-app purchases you own, so they still work when you are offline.
In the browser, this lives in your browser’s local storage. In the apps, it lives in the app’s own storage on the device. It is never sent to us or to anyone else. It is not linked to you as a person. Clearing your browser data, or uninstalling the app, deletes it.
3. No accounts, no personal information
There is nothing to sign up for. We do not ask for a name, an email address, a date of birth, a location, or anything else that identifies you, and we do not collect it. The website has no analytics, no tracking pixels and no cookies of its own.
One thing is worth being exact about rather than glossing: any server you connect to sees the IP address you connect from, and that is true of the ad network (section 4) and of the relay used for online races (section 8). We do not store it in either case, but we would rather say so than let “we collect nothing” do work it cannot do.
If you email us, we will have whatever you chose to put in the email. We use it to reply and for nothing else.
4. Ads in the Android and iOS apps
The mobile apps show ads through Google AdMob. The browser version of the game does not show ads.
To serve and measure ads, AdMob (operated by Google) may collect information from your device, including:
- your device’s advertising identifier (for example the Android Advertising ID or Apple’s IDFA, where you have allowed it);
- technical details such as device model, operating system, language, app version and approximate location derived from your IP address;
- how you interact with ads (views, clicks, and similar events).
Google collects and uses this data under its own policies, not ours. You can read how Google uses information from apps that use its services, and how advertising works, at policies.google.com/technologies/ads. We do not receive any of this data in a form that identifies you; we see aggregate reporting only.
5. Opting out of personalised ads
You can limit personalised advertising from your device settings at any time. The ads do not stop, but they stop being tailored to you:
- Android: Settings → Google → Ads (or Settings → Privacy → Ads) → “Delete advertising ID” or “Opt out of Ads Personalisation”.
- iOS: Settings → Privacy & Security → Tracking, and turn off “Allow Apps to Request to Track”; and Settings → Privacy & Security → Apple Advertising → turn off “Personalised Ads”.
The exact wording moves around between OS versions. Search your device settings for “advertising” if the path above does not match.
6. Consent in the EEA, the UK and Switzerland
If you are in the European Economic Area, the United Kingdom or Switzerland, the app asks for your consent before any personalised ads are shown, using a consent prompt on first launch. You can decline, choose non-personalised ads, or change your mind later with the Privacy options button on the app’s title screen (shown where this applies) or by reinstalling it. Declining does not lock any part of the game.
7. Children
Groggy Roads is a parody with cartoon depictions of alcohol and drugs, and it is aimed at players aged 16 and over. It is not directed at children, and we do not knowingly collect information from anyone under 16. If you believe a child has used the apps and that data was collected through the ad network, contact us and we will help you get it removed through Google.
8. Playing online in the apps
The Android and iOS apps let you race other people. The browser version does not, and nothing on this website connects to any of it.
Phones cannot reach each other directly, so the app connects to a small relay server we run, which passes messages between the players in one lobby and does nothing else. It is hosted on Render in Singapore.
While you are in an online race, these travel through the relay to the other players in your lobby:
- the join code of the lobby you are in;
- which character you picked;
- where you are in the race — your position, whether you are still going, and how far you got.
That is the whole list. There is no chat and no messaging of any kind, there are no player names to type, and nothing you can send another player except your own position in a race.
Like any server on the internet, the relay necessarily sees the IP address your connection comes from — that is simply how a connection is made. We do not store it. A lobby lives in the relay’s memory only while it is open and is discarded when it goes quiet; nothing about a game is written to a disk, kept after the race, or used for anything but passing your moves to the other players. Render, as the company hosting it, may keep its own infrastructure logs of connections under its privacy policy, as any hosting provider does.
Online play is optional. If you never start or join an online race, the app never contacts the relay.
9. Purchases in the apps
The Android and iOS apps sell a few optional extras: online multiplayer, removing ads, and packs of stash. The browser version sells nothing.
Every purchase is made through Google Play on Android or the App Store on iOS, using the account you are already signed in to there. They take the payment, under Google’s privacy policy or Apple’s. We never see your card, your name, your email address or your billing details. The store tells the app only which products your account owns, and the app keeps a copy of that list on your device so what you paid for still works offline.
Refunds are handled by the store you bought from. If a purchase is refunded, the app finds out the next time it checks with the store and removes it. To restore purchases on a new phone, use Restore Purchases in the in-app store.
10. Third parties
The full list of services the game talks to: Google AdMob for ads in the mobile apps, and our own relay server on Render when you play an online race in the mobile apps, and Google Play or the App Store when you buy something in the apps. All of them are described above. There are no others.
This website loads its two typefaces from Google Fonts, which means Google’s servers see the standard request your browser makes for those font files (your IP address and browser details). Nothing else leaves the page.
The Android app is distributed through Google Play, so downloading it is subject to Google’s privacy policy.
11. Your rights
Because we hold nothing about you, there is nothing for us to export, correct or delete on request; everything the game stores is on your device, under your control, and the relay keeps nothing once your lobby closes. For data held by Google through AdMob, use the device controls above or Google’s own privacy tools. If you think we have something of yours anyway, email us and we will look.
12. Changes
If the way the game handles data changes, this page changes with it and the effective date at the top moves. We will not quietly start collecting things.
13. Contact
Questions, complaints, or you just want to tell us about your best run: support@groggyroads.com.